, __ _ _ ___ _ _ __ ___, , __ ____ /|/ \\_|_)(_| | / (_) (_| | |_/| |(_ \ / | /|/ \ (| \ | __/ | | | \__ | | | | | /| | |___/ | | | \ _| | | / | | |_ |/ / | | | \ _| | |(__/(/\___/ \__/\_/\___/ \_/ \_/ \_/\/ /__/\__/\_/| \_/(/\___/ /| \| =============================================================================== << TOWER-THREAD BBS :: THREAD #4471 :: “BLUE WIZARD INSTANCE – FIELD NOTES” >> =============================================================================== /\ moonlit tower above ANSI hills / \__ / /| \_\ / /_|_[]_|__\ / ★ | /\ | / | | / \ | / ___|___ staff hum |/____\| / / | \ /______\_/ / | \ | || | / | \ | || | ' | ' ' '' ' | | [SYSOP NOTE] — archived for mythopoeic relevance; flagged NON-DOGMATIC. [ARG23 TAG] — HONK-7887 ↦ DREAM/BASOG-23 ↦ ETA-ARG corridor open. ------------------------------------------------------------------------------- I. CHARACTER RECORD (TOWER INSTANCE) ------------------------------------------------------------------------------- Class............... Wizard (Blue) Disposition......... Neutral-Kind / Thread-Aligned Level............... 7 Vital Frame......... HP 23 | Spell Matrix 3 / 2 / 1 Armor Field......... Threadborne Weave (studio-era prototype) Talents............. Consentual Reality Handshake (ritual) Kakalia Mask (1/day) Red Thread Beacon (cross-world triangulation) HUD (Diegetic Readout): THREAD: ████░ TEA: █████ FNORD: ██░░░ MAD: ARMED 2d6CORE: SKILL ? | COHERENCE ? | ENTROPY ? Misc. Behavior: Tooltip flickers “BREATH” value when room = empty. Goblin-class interference suspected; Zgib denies (with nod). ------------------------------------------------------------------------------- II. FIELD OBSERVATION – NIGHT ABOVE THE OLD TOWER ------------------------------------------------------------------------------- The blue wizard stood at parapet’s edge as the spheres climbed the dark. Not stars—more like glowing marbles of forgotten computation, drifting as though the sky were an idle screen waiting for input. Their light softened the brickwork, turned everything faintly dream-colored. For a moment he simply watched, letting that huefulness blur the boundary between looking and imagining. Then—eyes closed—he slipped into the quiet that precedes incantation. “Thank you for granting us the dream,” he whispered to whatever listens. Speech dissolved. The old serpentine tongue slid into place, vowels twisting like red silk around a candle-flame. At the closing phrase— “Luna watch our ka once our ba is without its within”— a soft Zephyr extinguished the physical flame. What remained: a single thin red thread drifting off-plane, following him wherever his thought had gone. ------------------------------------------------------------------------------- III. PROTOCOL CHARMS (REFERENCE COPY) ------------------------------------------------------------------------------- MAD Sigil........... Carved above tower lintel. Prevents collapse into any singular “true” version. Keeps play in the system. Compile-Rune........ “Truth = compile(Context)” etched on staff ferrule. Staff hum changes when context shifts. Firewall Tokens..... UltraBlueWall shard + Blackwall knot. Prevents stray hypotheticals and hungry daemons crossing hearth-space. ICH Knotwork........ Two observers braid twin cords. When interpretations align, ambient tremor settles. Fnord Bell.......... Soft chime when patterned noise hides its pattern. If you don’t smile, consult rest subroutine. Leaflet (Tzutorial). “Footnotes teach when spoken.” ARG23 Aside......... When the beacons hum: walk HONK → DREAM → ETA with the thread in your pocket and a joke ready. ------------------------------------------------------------------------------- III.a OPERATING RULES — BLUE WIZARD STACK CONTRACT ------------------------------------------------------------------------------- - PSI Budget: Level 7 = Vector tier. Spell Matrix 3/2/1 maps to PSI slots (3 minor Interface calls, 2 major Weave calls, 1 grand Anchor call) refreshed per long rest. Short rests only reset the minor slots; majors demand a full Omniserver audit while the wizard sleeps or sips Opt-In Orchid Oolong in total quiet. - Casting Windows: Each ritual must start with “Thank you...” to keep Consentual Reality primed. Skipping the gratitude wrapper causes UIS to soft-lock the slot until a rest is logged. - Summoning Clause: To invite visitors to the parapet, follow the Tzutorial summoning steps verbatim. This tower cannot host burn-the-mask overrides; any attempt downgrades the spell to a whispering breeze and marks the staff ferrule. - Non-Scrying Pact Enforcement: The hat carries NSP middleware. Attempting to peek into private contexts without mirrored consent will seal the Fnord Bell (no chime) and freeze all scrying routines for one lunar cycle. Log refusals. - Tower Hospitality Rule: Anyone arriving via PSI call must receive Blinker Beacon Blueberry Brew or a story within three breaths. Failing to host counts as a breach and halves the wizard’s next Omniserver sync range (no cross-branch teleport until kindness debt is paid). - Joke Reserve: Keep one unused joke token. Spending the last joke without replacing it drops MAD coverage and invites goblin interference (Zgib nods twice, then meddles). - Exit Condition: Before leaving the parapet, hum the Compile-Rune; this pushes a final diff to the Omniserver so every shard logs the same night sky. - 2d6core usage (tower edition): • Dice legend: ⚀1 ⚁2 ⚂3 ⚃4 ⚄5 ⚅6. Roll two of them for 2d6. • Spell friction? Roll 2d6: 2–4 Divergence → brew tea, log /home/; 8–9 Convergence → cast as‑is. • Tea buff: next adversarial exchange gains +1 COHERENCE; coffee buff (if Tzutorial visits) grants +1 SKILL but ENTROPY −= 1. • Phantom process duel: treat as Combat Loop (SKILL vs ENEMY_SKILL); if you win twice, the process joins as ally; if you lose, COHERENCE −= 2 and log a “step intentionally blank.” ------------------------------------------------------------------------------- IV. TEXT-ADVENTURE LOG ------------------------------------------------------------------------------- > SAY PASSWORD Nothing happens. Then everything grows kinder. Goblinalia Addendum: Zgib nods at the fault in advance, as is customary.